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» Why and How to Teach Game Programming
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ITICSE
2010
ACM
13 years 10 months ago
What did qubits ever do for me: an answer for CS2 students
We show how to teach and motivate small quantum computer programs as a supplemental topic in a CS2 data structures class. A traditional example such as Shor’s factorization [8] ...
Michael Main, Robert Frohardt, Yingdan Huang
ITS
2000
Springer
116views Multimedia» more  ITS 2000»
14 years 3 days ago
An Adaptive, Collaborative Environment to Develop Good Habits in Programming
In this paper we discuss how computer supported collaborative learning (CSCL) can be deployed to develop new skills and habits in students at university level. These considerations...
Aurora Vizcaíno, Juan Contreras-Castillo, J...
ICALT
2008
IEEE
14 years 3 months ago
NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...
Pilar Sancho, Rubén Fuentes-Fernánde...
FLOPS
2006
Springer
14 years 5 days ago
Convergence in Language Design: A Case of Lightning Striking Four Times in the Same Place
What will a definitive programming language look like? By definitive language I mean a programming language that gives good soat its level of abstraction, allowing computer science...
Peter Van Roy
IFIP
1993
Springer
14 years 18 days ago
Computer Science in Elementary and Secondary Schools
In this paper we examine the current computer science curriculum in elementary schools and identify its shortcomings. We then presents a new approach to teaching computer science ...
Viera K. Proulx