Sciweavers

118 search results - page 17 / 24
» Why computerized models to control virtual Humans
Sort
View
HAPTICS
2008
IEEE
14 years 2 months ago
Using Vibration Patterns to Provide Impact Position Information in Haptic Manipulation of Virtual Objects
While standard closed haptic control loop used in haptic simulation of rigid bodies are bounded to low frequency force restitution, event-based or open-loop haptic, by superimposin...
Jean Sreng, Anatole Lécuyer, Claude Andriot
HAPTICS
2008
IEEE
14 years 2 months ago
Model and Modeless Friction Compensation: Application to a Defective Haptic Interface
Abstract. This paper describes a preliminary work devoted to the design of a control architecture for a defective haptic interface, i.e. an underactuated haptic interface not able ...
Gianni Borghesan, Claudio Melchiorri
WSC
1998
13 years 9 months ago
Communication Mission-type Orders to Virtual Commanders
This paper discusses issues in modeling C4I and cognitive processes in next generation simulations and applications to Force XXI command and control. We propose a modification to ...
Martin S. Kleiner, Scott A. Carey, Joseph E. Beach
HAPTICS
2003
IEEE
14 years 28 days ago
Electro-Rheological Fluidic Actuators for Haptic Vehicular Instrument Controls
Force-feedback mechanisms have been designed to simplify and enhance the human-vehicle interface. The increase in secondary controls within vehicle cockpits has created a desire f...
J. Melli-Huber, Brian Weinberg, Avi Fisch, Jason N...
CHI
2000
ACM
14 years 5 min ago
The cubic mouse: a new device for three-dimensional input
We have developed a new input device that allows users to intuitively specify three-dimensional coordinates in graphics applications. The device consists of a cubeshaped box with ...
Bernd Fröhlich, John Plate