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FGR
2011
IEEE
227views Biometrics» more  FGR 2011»
13 years 1 months ago
Warp that smile on your face: Optimal and smooth deformations for face recognition
— In this work, we present novel warping algorithms for full 2D pixel-grid deformations for face recognition. Due to high variation in face appearance, face recognition is consid...
Tobias Gass, Leonid Pishchulin, Philippe Dreuw, He...
GRAPHICSINTERFACE
2011
13 years 1 months ago
Ubiquitous cursor: a comparison of direct and indirect pointing feedback in multi-display environments
Multi-display environments (MDEs) connect several displays into a single digital workspace. One of the main problems to be solved in an MDE’s design is how to enable movement of...
Robert Xiao, Miguel A. Nacenta, Regan L. Mandryk, ...
GRAPHICSINTERFACE
2011
13 years 1 months ago
Pop-up depth views for improving 3D target acquisition
We present the design and experimental evaluation of pop-up depth views, a novel interaction technique for aiding in the placement or positioning of a 3D cursor or object. Previou...
Guangyu Wang, Michael J. McGuffin, François...
HRI
2011
ACM
13 years 1 months ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...
ICALP
2011
Springer
13 years 1 months ago
New Algorithms for Learning in Presence of Errors
We give new algorithms for a variety of randomly-generated instances of computational problems using a linearization technique that reduces to solving a system of linear equations...
Sanjeev Arora, Rong Ge
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