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ICN
2001
Springer
15 years 9 months ago
A System Level Framework for Streaming 3-D Meshes over Packet Networks
In this paper, a system-level framework is proposed for 3-D graphics streaming. The proposed architecture is scalable with respect to the variations in both bandwidth and channel e...
Ghassan Al-Regib, Yucel Altunbasak
GLOBECOM
2008
IEEE
15 years 4 months ago
Many-to-Many Traffic Grooming in WDM Mesh Networks
In many-to-many communication, a session consists of group of users (we call them members) where each one of the members transmits its traffic to all other members in the group. Th...
Mohammad A. Saleh, Ahmed E. Kamal
ISCA
2005
IEEE
101views Hardware» more  ISCA 2005»
15 years 10 months ago
Near-Optimal Worst-Case Throughput Routing for Two-Dimensional Mesh Networks
Minimizing latency and maximizing throughput are important goals in the design of routing algorithms for interconnection networks. Ideally, we would like a routing algorithm to (a...
Daeho Seo, Akif Ali, Won-Taek Lim, Nauman Rafique,...
APPINF
2003
15 years 6 months ago
Corner-First Tree-based Region Broadcasting in Mesh Networks
In direct interconnection networks, the collective communication operation one to all, which is usually referred to as broadcasting, can be generalized to allow one source node to...
Hadeel Haddad, Muhammad F. Mudawwar
BROADNETS
2004
IEEE
15 years 8 months ago
Capacity-Efficient Protection with Fast Recovery in Optically Transparent Mesh Networks
Survivability becomes increasingly critical in managing high-speed networks as data traffic continues to grow in both size and importance. In addition, the impact of failures is e...
Sun-il Kim, Steven S. Lumetta