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» Wires: A Geometric Deformation Technique
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CA
2003
IEEE
14 years 3 months ago
ElasticPaint: A Particle System for Feature Mapping with Minimum Distortion
Mapping of features such as texture and geometric detail is an important tool that enhances realism of surface geometry in graphics and animation. This essentially involves a tran...
Christopher Carner, Hong Qin
CVPR
2009
IEEE
15 years 4 months ago
SIFT-Rank: Ordinal Description for Invariant Feature Correspondence
This paper investigates ordinal image description for invariant feature correspondence. Ordinal description is a meta-technique which considers image measurements in terms of th...
Matthew Toews, William M. Wells III
IROS
2006
IEEE
114views Robotics» more  IROS 2006»
14 years 3 months ago
Smooth Collision Avoidance: Practical Issues in Dynamic Humanoid Motion
— In this paper we address smooth and collision-free whole-body motion planning for humanoid robots. A two-stage iterative planning framework is introduced where geometric motion...
Eiichi Yoshida, Claudia Esteves, Takeshi Sakaguchi...
CGI
2004
IEEE
14 years 1 months ago
Real-Time Dynamic Wrinkles
This paper proposes a new method for designing dynamic wrinkles that appear and disappear according to the underlying deformation of tissues. The user positions and orients wrinkl...
Caroline Larboulette, Marie-Paule Cani
IVC
2007
95views more  IVC 2007»
13 years 9 months ago
Models from image triplets using epipolar gradient features
In an application where sparse matching of feature points is used towards fast scene reconstruction, the choice of the type of features to be matched has an important impact on th...
Étienne Vincent, Robert Laganière