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» Wires: A Geometric Deformation Technique
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UIST
1997
ACM
14 years 1 months ago
Interactive Beautification: A Technique for Rapid Geometric Design
We propose interactive beautification, a technique for rapid geometric design, and introduce the technique and its algorithm with a prototype system Pegasus. The motivation is to ...
Takeo Igarashi, Satoshi Matsuoka, Sachiko Kawachiy...
SI3D
2005
ACM
14 years 3 months ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland
EGH
2007
Springer
14 years 4 months ago
Programmable shaders for deformation rendering
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Carlos D. Correa, Deborah Silver
VISUALIZATION
2000
IEEE
14 years 2 months ago
Multi-resolution dynamic meshes with arbitrary deformations
Multi-resolution techniques and models have been shown to be effective for the display and transmission of large static geometric object. Dynamic environments with internally defo...
Ariel Shamir, Chandrajit L. Bajaj, Valerio Pascucc...
ICIP
2003
IEEE
14 years 11 months ago
A hierarchical statistical modeling approach for the unsupervised 3D reconstruction of the scoliotic spine
In this paper, we propose a new and accurate 3D reconstruction technique for the scoliotic spine from a pair planar and conventional radiographic images (postero-anterior and late...
Said Benameur, Max Mignotte, Stefan Parent, Hubert...