Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
With the use of data warehousing and online analytical processing (OLAP) for decision support applications new security issues arise. The goal of this paper is to introduce an OLA...
In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
The underlying belief and knowledge models assumed by various kinds of authentication protocols have been studied for well over 10 years now. On the other hand, the related questio...
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...