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» Working Session: Software Architecture Competence
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HPDC
2007
IEEE
14 years 5 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
EUROSYS
2007
ACM
14 years 8 months ago
Concierge: a service platform for resource-constrained devices
As mobile and embedded devices become widespread, the management and configuration of the software in the devices is increasingly turning into a critical issue. OSGi is a busines...
Jan S. Rellermeyer, Gustavo Alonso
MOBISYS
2010
ACM
14 years 1 months ago
NAPman: network-assisted power management for wifi devices
WiFi radios in smart-phones consume a significant amount of power when active. The 802.11 standard allows these devices to save power through an energy-conserving Power Save Mode ...
Eric Rozner, Vishnu Navda, Ramachandran Ramjee, Sh...
HICSS
2007
IEEE
148views Biometrics» more  HICSS 2007»
14 years 5 months ago
A Survey of B2B Methodologies and Technologies: From Business Models towards Deployment Artifacts
Abstract— In recent years business-to-business (B2B) ecommerce has been subject to major rethinking. A paradigm shift from document centric file-based interchange of business in...
Jürgen Dorn, Christoph Grün, Hannes Wert...
CSCW
1996
ACM
14 years 3 months ago
Supporting Multi-User, Multi-Applet Workspaces in CBE
Our experience with Internet-based scientific collaboratories indicates that they need to be user-extensible, allow users to add tools and objects dynamically to shared workspaces...
Jang Ho Lee, Atul Prakash, Trent Jaeger, Gwobaw Wu