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ECRA
2002
180views more  ECRA 2002»
13 years 9 months ago
vCOM: Electronic commerce in a collaborative virtual world
Existing e-commerce applications on the web provide the users a relatively simple, browser-based interface to access available products. Customers are not provided with the same s...
Xiaojun Shen, T. Radakrishnan, Nicolas D. Georgana...
JAIR
2010
142views more  JAIR 2010»
13 years 8 months ago
Context-based Word Acquisition for Situated Dialogue in a Virtual World
To tackle the vocabulary problem in conversational systems, previous work has applied unsupervised learning approaches on co-occurring speech and eye gaze during interaction to au...
Shaolin Qu, Joyce Yue Chai
PADL
2012
Springer
12 years 5 months ago
Virtualizing Real-World Objects in FRP
We begin with a functional reactive programming (FRP) model in which every program is viewed as a signal function that converts a stream of input values into a stream of output va...
Daniel Winograd-Cort, Hai Liu, Paul Hudak
AAAI
1998
13 years 11 months ago
Emotion Model for Life-Like Agent and Its Evaluation
This paper proposes an emotion model for life-like agents with emotions and motivations. This model consists of reactive and deliberative mechanisms. The former generates low-leve...
Hirohide Ushida, Yuji Hirayama, Hiroshi Nakajima
ICDE
2010
IEEE
251views Database» more  ICDE 2010»
14 years 9 months ago
Viewing a World of Annotations through AnnoVIP
The proliferation of electronic content has notably lead to the apparition of large corpora of interrelated structured documents (such as HTML and XML Web pages) and semantic annot...
Konstantinos Karanasos, Spyros Zoupanos