Self-calibration is one of the most active issues concerning vision-based 3D measurements. However, in the case of the light sectioning method, there has been little research cond...
The effect of reflection and transparency is superimposed in many real world scenes, which is caused by glass-like shiny and transparent materials. The presence of such incidental ...
In this article we propose a method for estimating the camera motion from a video-sequence acquired in the presence of general 3D structures. Solutions to this problem are commonl...
We present a simple randomized scheme for triangulating a set P of n points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of...
We determine periodic and aperiodic points of certain piecewise affine maps in the Euclidean plane. Using these maps, we prove for λ ∈ { ±1± √ 5 2 , ± √ 2, ± √ 3} that...