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» Xen and the art of virtualization
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PG
1997
IEEE
14 years 2 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
ICMI
2004
Springer
158views Biometrics» more  ICMI 2004»
14 years 3 months ago
The virtual haptic back for palpatory training
This paper discusses the Ohio University Virtual Haptic Back (VHB) project, including objectives, implementation, and initial evaluations. Haptics is the science of human tactile ...
Robert L. Williams II, Mayank Srivastava, John N. ...
ACMACE
2007
ACM
14 years 2 months ago
The spinning screen: a movable experience between virtual and real
In screen-based experiences, the screen itself can become the physical device used for interaction. The "move-ability" of the screen affords interactivity between the sc...
Hyun-Jean Lee, Ali Mazalek, Kirti Goel

Publication
263views
13 years 5 months ago
Abstract information visualization in interactive 3D virtual environments: conceptualization and usability evaluation
Abstract information refers to information that a user can’t directly obtain just by visualizing the spatial information of objects in a 3D virtual environment (3DVE). This thesi...
Kaveh Bazargan Harandi
IADIS
2004
13 years 11 months ago
A Model for Naturalistic Virtual User Simulation
The aim of this study is to present a contribution in the area of human decision modeling. A state of the art from this research area shows the lack of models combining perceptive...
Laurent Bodic, Pierre Favier, Guillaume Calvet