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ACMDIS
2000
ACM
14 years 14 days ago
Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction
In this paper we propose a 3-step method for designing emotionally rich interactions, illustrated by the design of an alarm clock. By emotionally rich interaction we understand in...
Stephan Wensveen, Kees Overbeeke, J. P. Djajadinin...
ACSE
2000
ACM
14 years 14 days ago
Are you interested in computers and electronics?
Secondary school students, when investigating tertiary study, have little opportunity to discover what a particular course has to offer and often have a poor understanding of empl...
David Abramson, Gordon S. Lowe, Peter Atkinson
CHI
2000
ACM
14 years 14 days ago
Jotmail: a voicemail interface that enables you to see what was said
Voicemail is a pervasive, but under-researched tool for workplace communication. Despite potential advantages of voicemail over email, current phone-based voicemail UIs are highly...
Steve Whittaker, Richard Davis, Julia Hirschberg, ...
IUI
2000
ACM
14 years 14 days ago
Jabberwocky: you don't have to be a rocket scientist to change slides for a hydrogen combustion lecture
In designing Jabberwocky—a speech-based interface to Microsoft PowerPoint—we have tried to go beyond simple commands like “Next slide, please” and make a tool that aids sp...
David Franklin, Shannon Bradshaw, Kristian J. Hamm...
SIGCSE
2000
ACM
120views Education» more  SIGCSE 2000»
14 years 14 days ago
"Alfonse, you have a message!"
Stephen J. Hartley