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AAAI
2006
13 years 9 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
AAAI
2006
13 years 9 months ago
When Gossip is Good: Distributed Probabilistic Inference for Detection of Slow Network Intrusions
Intrusion attempts due to self-propagating code are becoming an increasingly urgent problem, in part due to the homogeneous makeup of the internet. Recent advances in anomalybased...
Denver Dash, Branislav Kveton, John Mark Agosta, E...
AAAI
2006
13 years 9 months ago
Predicting Electricity Distribution Feeder Failures Using Machine Learning Susceptibility Analysis
A Machine Learning (ML) System known as ROAMS (Ranker for Open-Auto Maintenance Scheduling) was developed to create failure-susceptibility rankings for almost one thousand 13.8kV-...
Philip Gross, Albert Boulanger, Marta Arias, David...
AAAI
2006
13 years 9 months ago
Learning Systems of Concepts with an Infinite Relational Model
Relationships between concepts account for a large proportion of semantic knowledge. We present a nonparametric Bayesian model that discovers systems of related concepts. Given da...
Charles Kemp, Joshua B. Tenenbaum, Thomas L. Griff...
AAAI
2006
13 years 9 months ago
Novel Relationship Discovery Using Opinions Mined from the Web
This paper proposes relationship discovery models using opinions mined from the Web instead of only conventional collocations. Web opinion mining extracts subjective information f...
Lun-Wei Ku, Hsiu-Wei Ho, Hsin-Hsi Chen