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AAAI
2010
13 years 11 months ago
Fixing a Tournament
We consider a very natural problem concerned with game manipulation. Let G be a directed graph where the nodes represent players of a game, and an edge from u to v means that u ca...
Virginia Vassilevska Williams
AAAI
2010
13 years 11 months ago
Biologically-Inspired Control for Multi-Agent Self-Adaptive Tasks
Decentralized agent groups typically require complex mechanisms to accomplish coordinated tasks. In contrast, biological systems can achieve intelligent group behaviors with each ...
Chih-Han Yu, Radhika Nagpal
AAAI
2010
13 years 11 months ago
Can Approximation Circumvent Gibbard-Satterthwaite?
The Gibbard-Satterthwaite Theorem asserts that any reasonable voting rule cannot be strategyproof. A large body of research in AI deals with circumventing this theorem via computa...
Ariel D. Procaccia
AAAI
2010
13 years 11 months ago
g-Planner: Real-time Motion Planning and Global Navigation using GPUs
We present novel randomized algorithms for solving global motion planning problems that exploit the computational capabilities of many-core GPUs. Our approach uses thread and data...
Jia Pan, Christian Lauterbach, Dinesh Manocha
AAAI
2010
13 years 11 months ago
Active Inference for Collective Classification
Labeling nodes in a network is an important problem that has seen a growing interest. A number of methods that exploit both local and relational information have been developed fo...
Mustafa Bilgic, Lise Getoor