"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
In this paper, we consider Markov Decision Processes (MDPs) with error states. Error states are those states entering which is undesirable or dangerous. We define the risk with re...
This paper shows how to formally characterize language learning in a finite parameter space as a Markov structure, hnportant new language learning results follow directly: explici...
This paper considers the Valiant framework as it is applied to the task of learning logical concepts from random examples. It is argued that the current interpretation of this Val...
In the design of multimedia systems, one of the important issues is how to deal with "Kansei" of human beings. The concept of "Kansei" in Japanese includes sev...