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IJCIS
2000
40views more  IJCIS 2000»
13 years 7 months ago
Lessons Learned from Applying AI to the Web
Ontobroker applies Artificial Intelligence techniques to improve access to heterogeneous, distributed and semistructured information sources as they are presented in the World Wid...
Dieter Fensel, Jürgen Angele, Stefan Decker, ...
GAMEON
2000
13 years 8 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
AAAI
2000
13 years 8 months ago
Decision Making under Uncertainty: Operations Research Meets AI (Again)
Models for sequential decision making under uncertainty (e.g., Markov decision processes,or MDPs) have beenstudied in operations research for decades. The recent incorporation of ...
Craig Boutilier
AI
2000
Springer
13 years 7 months ago
Belief functions and default reasoning
We present a new approach to dealing with default information based on the theory of belief functions. Our semantic structures, inspired by Adams' -semantics, are epsilon-beli...
Salem Benferhat, Alessandro Saffiotti, Philippe Sm...
IJCNN
2000
IEEE
13 years 11 months ago
The Cellular Simultaneous Recurrent Network Adaptive Critic Design for the Generalized Maze Problem Has a Simple Closed-Form Sol
The generalized maze problem has been considered as an interesting testbed by various researchers in AI and neural networks. The most significantresults, fiom a neural networks po...
Donald C. Wunsch