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BIRTHDAY
2005
Springer
14 years 28 days ago
Time for Thinking Big in AI
Abstract. The paper reminds of the vision behind Intellectics, the discipline of Arti cial Intelligence (AI) and Cognitive Science, and argues that the time has come for attacking ...
Wolfgang Bibel
CIG
2005
IEEE
14 years 1 months ago
Coevolution in Hierarchical AI for Strategy Games
Real-Time Strategy games present an interesting problem domain for Artificial Intelligence research. We review current approaches to developing AI systems for such games, noting th...
Daniel Livingstone
CIG
2005
IEEE
14 years 1 months ago
A Hybrid AI System for Agent Adaptation in a First Person Shooter
The aim of developing an agent that is able to adapt its actions in response to their effectiveness within the game provides the basis for the research presented in this paper. It ...
Abdennour El Rhalibi, Michael Burkey
ICARIS
2005
Springer
14 years 27 days ago
Application Areas of AIS: The Past, The Present and The Future
After a decade of research into the area of Artificial Immune Systems, it is worthwhile to take a step back and reflect on the contributions that the paradigm has brought to the ...
Emma Hart, Jonathan Timmis
CIG
2005
IEEE
14 years 1 months ago
Incrementally Learned Subjectivist Probabilities in Games
In this paper, we show how our AI opponents learn internal representations of probabilities. We use a Bayesian interpretation of such subjectivist probabilities but do not impleme...
Colin Fyfe