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SIGMOD
2007
ACM
153views Database» more  SIGMOD 2007»
14 years 7 months ago
Scaling games to epic proportion
We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...
ICQNM
2007
IEEE
131views Chemistry» more  ICQNM 2007»
14 years 1 months ago
Comparison of two bounds of the quantum correlation set
— From a geometric viewpoint, quantum nonlocality between two parties is represented as the difference of two convex bodies, namely the sets of possible results of classical and ...
David Avis, Tsuyoshi Ito
AI
2007
Springer
13 years 7 months ago
On the evaluation of argumentation formalisms
Argumentation theory has become an important topic in the field of AI. The basic idea is to construct arguments in favor and against a statement, to select the “acceptable” o...
Martin Caminada, Leila Amgoud
IJCAI
2003
13 years 8 months ago
Comparing Different Cognitive Paradigms with a Virtual Laboratory
A public virtual laboratory is presented, where animats are controlled by mechanisms from different cognitive paradigms. A brief description of the characteristics of the laborato...
Carlos Gershenson
GAMEON
2000
13 years 8 months ago
Real Time Goal Orientated Behaviour for Computer Game Agents
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Nick Hawes