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ISMAR
2005
IEEE
14 years 1 months ago
A Mediated Reality Environment Using a Loose and Sketchy Rendering Technique
In this poster, we present sketchy-ar-us, a modified, realtime version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl
ISVC
2005
Springer
14 years 1 months ago
Real-Time Video Annotations for Augmented Reality
Augmented reality (AR) provides an intuitive user interface to present information in the context of the real world. A common application is to overlay screen-aligned annotations f...
Edward Rosten, Gerhard Reitmayr, Tom Drummond
ISWC
2005
IEEE
14 years 1 months ago
Pictorial Depth Cues for Outdoor Augmented Reality
This paper presents and evaluates a set of pictorial depth cues for far-field outdoor mobile augmented reality (AR). We examine the problem of accurately placing virtual annotatio...
Jason Wither, Tobias Höllerer
ATS
2005
IEEE
56views Hardware» more  ATS 2005»
14 years 1 months ago
Investigations of Faulty DRAM Behavior Using Electrical Simulation Versus an Analytical Approach
Abstract: Fabrication process improvements and technology scaling results in modifications in the characteristics and in the behavior of manufactured memory chips, which also modi...
Zaid Al-Ars, Said Hamdioui, Jörg E. Vollrath
ISMAR
2005
IEEE
14 years 1 months ago
ARVino - Outdoor Augmented Reality Visualisation of Viticulture GIS Data
This paper describes the combination of two technologies, augmented reality and GIS, to provide a new way to visualise viticulture GIS data using outdoor mobile computers. Viticul...
Gary R. King, Wayne Piekarski, Bruce H. Thomas