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GRAPHICSINTERFACE
1998
13 years 10 months ago
Ray-tracing Procedural Displacement Shaders
Displacement maps and procedural displacement shaders are a widely used approach of specifying geometric detail and increasing the visual complexity of a scene. While it is relati...
Wolfgang Heidrich, Hans-Peter Seidel
HPN
1992
13 years 10 months ago
A Host Interface Architecture for High-Speed Networks
This paper describes a new host interface architecture for high-speed networks operating at 800 of Mbit/second or higher rates. The architecture is targeted to achieve several 100...
Peter Steenkiste, Brian Zill, H. T. Kung, Steven S...
CN
1998
118views more  CN 1998»
13 years 8 months ago
Adaptive web caching: towards a new global caching architecture
An adaptive, highly scalable, and robust web caching system is needed to effectively handle the exponential growth and extreme dynamic environment of the World Wide Web. Our work ...
B. Scott Michel, Khoi Nguyen, Adam Rosenstein, Lix...
MOC
1998
102views more  MOC 1998»
13 years 8 months ago
Classification of integral lattices with large class number
A detailed exposition of Kneser’s neighbour method for quadratic lattices over totally real number fields, and of the sub-procedures needed for its implementation, is given. Usi...
Rudolf Scharlau, Boris Hemkemeier
GD
1998
Springer
14 years 1 months ago
Geometric Thickness of Complete Graphs
We define the geometric thickness of a graph to be the smallest number of layers such that we can draw the graph in the plane with straightline edges and assign each edge to a lay...
Michael B. Dillencourt, David Eppstein, Daniel S. ...