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PUC
2010
118views more  PUC 2010»
15 years 2 months ago
Designing playful interactions for social interaction and physical play
This paper describes three design values that we apply for designing playful interactions. Interactive play objects can stimulate social interaction and physical play by providing ...
Tilde Bekker, Janienke Sturm, Berry Eggen
ICCD
2006
IEEE
133views Hardware» more  ICCD 2006»
16 years 1 months ago
Patching Processor Design Errors
— Microprocessors can have design errors that escape the test and validation process. The cost to rectify these errors after shipping the processors can be very expensive as it m...
Satish Narayanasamy, Bruce Carneal, Brad Calder
SEMWEB
2007
Springer
15 years 10 months ago
DSSim - Managing Uncertainty on the Semantic Web
Managing uncertainty on the Semantic Web can potentially improve the ontology mapping precision which can lead to better acceptance of systems that operate in this environment. Fur...
Miklos Nagy, Maria Vargas-Vera, Enrico Motta
DELTA
2006
IEEE
15 years 10 months ago
Automation Integration with UPnP Modules
A method for leveraging a communication protocol called Universal Plug and Play (UPnP) for workcell automation and integration is presented. By leveraging UPnP for automation equi...
Swee M. Mok, Chi-haur Wu
HICSS
2006
IEEE
121views Biometrics» more  HICSS 2006»
15 years 10 months ago
Enterprise Architecture: A Social Network Perspective
IS Architecture emerges as a result of a sequence of IS project implementations. The architecture that emerges can be viewed as a network of software components linked by their in...
David Dreyfus, Bala Iyer