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EGH
2003
Springer
14 years 25 days ago
GPU algorithms for radiosity and subsurface scattering
We capitalize on recent advances in modern programmable graphics hardware, originally designed to support advanced local illumination models for shading, to instead perform two di...
Nathan A. Carr, Jesse D. Hall, John C. Hart
SGP
2003
13 years 9 months ago
Rotation Invariant Spherical Harmonic Representation of 3D Shape Descriptors
One of the challenges in 3D shape matching arises from the fact that in many applications, models should be considered to be the same if they differ by a rotation. Consequently, w...
Michael M. Kazhdan, Thomas A. Funkhouser, Szymon R...
EGH
2003
Springer
14 years 25 days ago
Photon mapping on programmable graphics hardware
We present a modified photon mapping algorithm capable of running entirely on GPUs. Our implementation uses breadth-first photon tracing to distribute photons using the GPU. The...
Timothy J. Purcell, Craig Donner, Mike Cammarano, ...
SGP
2003
13 years 9 months ago
Global Conformal Parameterization
We solve the problem of computing global conformal parameterizations for surfaces with nontrivial topologies. The parameterization is global in the sense that it preserves the con...
Xianfeng Gu, Shing-Tung Yau
VISSYM
2003
13 years 9 months ago
Improving Topological Segmentation of Three-dimensional Vector Fields
We present three enhancements to accelerate the extraction of separatrices of three-dimensional vector fields, using intelligently selected “sample” streamlines. These enhanc...
Karim Mahrous, Janine Bennett, Bernd Hamann, Kenne...