We present a novel skinned skeletal animation system based on spline-aligned deformations for providing high quality and fully designable deformations in real-time. Our ambition i...
Sven Forstmann, Jun Ohya, Artus Krohn-Grimberghe, ...
We describe a method for animating incompressible liquids with detailed free surfaces. For each time step, semiLagrangian contouring computes a new fluid boundary (represented as ...
Nuttapong Chentanez, Bryan E. Feldman, Franç...
In this paper, we present an intuitive interface for interactively posing 3D facial expressions. The user can create and edit facial expressions by drawing freeform strokes, or by...
The differential geometry of smooth three-dimensional surfaces can be interpreted from one of two perspectives: in terms of oriented frames located on the surface, or in terms of ...
Jingyi Yu, Xiaotian Yin, Xianfeng Gu, Leonard McMi...
Visual data analysis has received a lot of research interest in recent years, and a wide variety of new visualization techniques and applications have been developed to improve in...
Hartmut Ziegler, Tilo Nietzschmann, Daniel A. Keim