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CG
2006
Springer
13 years 7 months ago
Automatic Strategy Verification for Hex
We present a concise and/or-tree notation for describing Hex strategies together with an easily implemented algorithm for verifying strategy correctness. To illustrate our algorith...
Ryan B. Hayward, Broderick Arneson, Philip Henders...
CG
2006
Springer
13 years 7 months ago
Reverse bifurcations in a unimodal queueing model
We present a family of unimodal maps, arising from a simple queueing model, which exhibits reverse bifurcations. We compare and contrast this with bifurcations occurring in the we...
James A. Walsh
CG
2006
Springer
13 years 7 months ago
A survey of the marching cubes algorithm
A survey of the development of the marching cubes algorithm [W. Lorensen, H. Cline, Marching cubes: a high resolution 3D surface construction algorithm. Computer Graphics 1987; 21...
Timothy S. Newman, Hong Yi
CG
2006
Springer
13 years 7 months ago
Model-based user interface adaptation
Most work on model-based cross-platform user interface development is based on an assumption that the user interfaces on the different platforms should be as similar as possible. M...
Erik G. Nilsson, Jacqueline Floch, Svein O. Hallst...
CG
2006
Springer
13 years 7 months ago
A dynamic bounding volume hierarchy for generalized collision detection
In this paper, we propose a new dynamic and efficient bounding volume hierarchy for breakable objects undergoing structured and/or unstructured motion. Our object
Thomas Larsson, Tomas Akenine-Möller