In this paper I describe an ongoing multi-stage, participatory design study with individuals with cognitive disabilities and their family caregivers. I use a technology probe to i...
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...
Designing mobile and wearable applications is a challenge. The context of use is more important than ever and traditional methodologies for elicitation and specification reach the...
In this paper we make the case for the existence and importance of a special class of email user, the highthroughput email user, whose needs are not wellserved by current clients....
GazeTop is a tabletop system that tracks multi-user eye movement in a co-located setting. Knowledge of eye movement is highly relevant to tabletop interaction: eyes can point to d...