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CHI
2007
ACM
14 years 10 months ago
Let's go to the whiteboard: how and why software developers use drawings
Software developers are rooted in the written form of their code, yet they often draw diagrams representing their code. Unfortunately, we still know little about how and why they ...
Mauro Cherubini, Gina Venolia, Robert DeLine, Andr...
CHI
2007
ACM
14 years 10 months ago
Enhancing ubiquitous computing with user interpretation: field testing the home health horoscope
Domestic ubiquitous computing systems often rely on inferences about activities in the home, but the open-ended, dynamic and heterogeneous nature of the home poses serious problem...
William W. Gaver, Phoebe Sengers, Tobie Kerridge, ...
CHI
2007
ACM
14 years 10 months ago
Testing the technology: playing games with video conferencing
Video connections can establish a media space in which games may be played, just as people play games while collocated. Experiments with participants playing the game `Mafia'...
Archer L. Batcheller, Brian Hilligoss, Kevin Nam, ...
CHI
2007
ACM
14 years 10 months ago
Context & usability testing: user-modeled information presentation in easy and difficult driving conditions
A 2x2 enhanced Wizard-of-Oz experiment (N = 32) was conducted to compare two different approaches to presenting information to drivers in easy and difficult driving conditions. Da...
Jiang Hu, Andi Winterboer, Clifford Nass, Johanna ...
CHI
2007
ACM
14 years 10 months ago
Give and take: a study of consumer photo-sharing culture and practice
In this paper, we present initial findings from the study of a digital photo-sharing website: Flickr.com. In particular, we argue that Flickr.com appears to support--for some peop...
Andrew D. Miller, W. Keith Edwards