Petri Nets are a formal tool for studying systems that are concurrent, asynchronous, distributed, parallel, nondeterministic, and/or stochastic. They were used in a number of real-...
A simple to use pointer interface in 2D for producing music is presented as a means for real-time playing and sound generation. The music is produced by simple gestures that are re...
Abstract. Metris is a version of the Tetris game that uses a player’s musical response to control game performance. The game is driven by two factors: traditional game design and...
The pureCMusic (pCM++) framework gives the possibility to write a piece of music in terms of an algorithmic-composition-based program -also controlled by data streaming from extern...
This paper presents our work on building low-cost music controllers intended for educational and creative use. The main idea was to build an electronic music controller, including ...
Alexander Refsum Jensenius, Rodolphe Koehly, Marce...