This study describes how complex goal-directed behavior can evolve in a hierarchically organized recurrent neural network controlling a simulated Khepera robot. Different types of ...
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
In the next generation Internet, the network should not only be considered as a communication medium but also as a large source of services which use entails performance, reliabil...
Abstract. We consider how to maintain the topological order of a directed acyclic graph (DAG) in the presence of edge insertions and deletions. We present a new algorithm and, alth...
We present a new method for automatically filling in gaps of textural sounds. Our approach is to transform the signal to the time-frequency space, fill in the gap, and apply the i...