Bao is a member of the large family of mancala games. It is generally considered to be the most complex mancala game with respect to the number of game rules (Townshend, 1986; De ...
Tom Kronenburg, H. H. L. M. Donkers, Alex J. de Vo...
This paper presents an investigation of a simple generic hyper-heuristic approach upon a set of widely used constructive heuristics (graph coloring heuristics) in timetabling. Wit...
Edmund K. Burke, Barry McCollum, Amnon Meisels, Sa...
The existence of multiple parallel loops connecting sensorimotor systems to the basal ganglia has given rise to proposals that these nuclei serve as a selection mechanism resolvin...
The selection of valuable features is crucial in pattern recognition. In this paper we deal with the issue that part of features originate from directional instead of common linea...
In many pattern recognition applications, high-dimensional feature vectors impose a high computational cost as well as the risk of "overfitting". Feature Selection addre...