We define reactive simulatability for general asynchronous systems. Roughly, simulatability means that a real system implements an ideal system (specification) in a way that pre...
The neural mechanisms underlying motion segregation and integration still remain unclear to a large extent. Local motion estimates often are ambiguous in the lack of form features,...
We address the problem of localizing and obtaining high-resolution footage of the people present in a scene. We propose a biologically-inspired solution combining pre-attentive, lo...
James H. Elder, Simon J. D. Prince, Yuqian Hou, Mi...
Orthogonal and biorthogonal wavelets became very popular image processing tools but exhibit major drawbacks, namely a poor resolution in orientation and the lack of translation inv...
Sylvain Fischer, Filip Sroubek, Laurent Perrinet, ...
The investigation of innovative Human–Computer Interfaces (HCI) provides a challenge for future interaction research and development. Brain–Computer Interfaces (BCIs) exploit ...
Roman Krepki, Gabriel Curio, Benjamin Blankertz, K...