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VC
2010
207views more  VC 2010»
13 years 6 months ago
Protrusion-oriented 3D mesh segmentation
Abstract In this paper, we present a segmentation algorithm which partitions a mesh based on the premise that a 3D object consists of a core body and its constituent protrusible pa...
Alexander Agathos, Ioannis Pratikakis, Stavros J. ...
VR
2010
IEEE
133views Virtual Reality» more  VR 2010»
13 years 6 months ago
The role of latency in the validity of AR simulation
It is extremely challenging to run controlled studies comparing multiple Augmented Reality (AR) systems. We use an AR simulation approach, in which a Virtual Reality (VR) system i...
Cha Lee, Scott Bonebrake, Tobias Höllerer, Do...
VTC
2010
IEEE
157views Communications» more  VTC 2010»
13 years 6 months ago
Cross-Layer Solutions for Cooperative Medium Access Control Protocols
— Recent studies have shown that designing a Medium Access Control (MAC) protocol combined with a cooperative approach may improve the attainable network throughput, despite redu...
Alessandro Crismani, Fulvio Babich, Lajos Hanzo
WG
2010
Springer
13 years 6 months ago
Graphs with Large Obstacle Numbers
Motivated by questions in computer vision and sensor networks, Alpert et al. [3] introduced the following definitions. Given a graph G, an obstacle representation of G is a set of...
Padmini Mukkamala, János Pach, Deniz Sari&o...
ACL
2010
13 years 5 months ago
Blocked Inference in Bayesian Tree Substitution Grammars
Learning a tree substitution grammar is very challenging due to derivational ambiguity. Our recent approach used a Bayesian non-parametric model to induce good derivations from tr...
Trevor Cohn, Phil Blunsom