We study the survivable version of the game theoretic network formation model known as the Connection Game, originally introduced in [5]. In this model, players attempt to connect ...
Several experiments have provided evidence that ego-centric distances are perceived as compressed in immersive virtual environments relative to the real world. The principal facto...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Mark...
Accurate estimation of the tick length of a synchronous program is essential for efficient and predictable implementations that are devoid of timing faults. The techniques to dete...
Partha S. Roop, Sidharta Andalam, Reinhard von Han...
Users of digital libraries usually want to know the exact author or authors of an article. But different authors may share the same names, either as full names or as initials and...
Popular content in video sharing web sites (e.g., YouTube) is usually duplicated. Most scholars define near-duplicate video clips (NDVC) based on non-semantic features (e.g., di...
Mauro Cherubini, Rodrigo de Oliveira, Nuria Oliver