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SAGT
2009
Springer
140views Game Theory» more  SAGT 2009»
14 years 3 months ago
Price of Stability in Survivable Network Design
We study the survivable version of the game theoretic network formation model known as the Connection Game, originally introduced in [5]. In this model, players attempt to connect ...
Elliot Anshelevich, Bugra Caskurlu
APGV
2009
ACM
137views Visualization» more  APGV 2009»
14 years 3 months ago
Transitional environments enhance distance perception in immersive virtual reality systems
Several experiments have provided evidence that ego-centric distances are perceived as compressed in immersive virtual environments relative to the real world. The principal facto...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Mark...
CASES
2009
ACM
14 years 3 months ago
Tight WCRT analysis of synchronous C programs
Accurate estimation of the tick length of a synchronous program is essential for efficient and predictable implementations that are devoid of timing faults. The techniques to dete...
Partha S. Roop, Sidharta Andalam, Reinhard von Han...
JCDL
2009
ACM
179views Education» more  JCDL 2009»
14 years 3 months ago
Disambiguating authors in academic publications using random forests
Users of digital libraries usually want to know the exact author or authors of an article. But different authors may share the same names, either as full names or as initials and...
Pucktada Treeratpituk, C. Lee Giles
MM
2009
ACM
156views Multimedia» more  MM 2009»
14 years 3 months ago
Understanding near-duplicate videos: a user-centric approach
Popular content in video sharing web sites (e.g., YouTube) is usually duplicated. Most scholars define near-duplicate video clips (NDVC) based on non-semantic features (e.g., di...
Mauro Cherubini, Rodrigo de Oliveira, Nuria Oliver