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ICML
2006
IEEE
14 years 10 months ago
Qualitative reinforcement learning
When the transition probabilities and rewards of a Markov Decision Process are specified exactly, the problem can be solved without any interaction with the environment. When no s...
Arkady Epshteyn, Gerald DeJong
ISBI
2006
IEEE
14 years 10 months ago
Functional brain mapping with high-temporal resolution: introducing "evolutionary activation cells"
Functional image sequences obtained from image reconstruction techniques applied to Magneto and Electroencephalography (M/EEG) data convey a large amount of information in the spa...
Florence Gombert, Sylvain Baillet
CHI
2006
ACM
14 years 10 months ago
Balance pass: service design for a healthy college lifestyle
This paper describes the design of a service that provides nutritional feedback to female college freshmen. A variety of background research methods-food journals, competitive pro...
Aditya Chand, Monica Gonzalez, Julian Missig, Puri...
TARK
2007
Springer
14 years 4 months ago
Explaining quantity implicatures
We give derivations of two formal models of Gricean Quantity1 implicature and strong exhaustivity (Van Rooij and Schulz, 2004; Schulz and Van Rooij, 2006), in bidirectional optima...
Tikitu de Jager, Robert van Rooij
AUIC
2006
IEEE
14 years 4 months ago
Visualisations of execution traces (VET): an interactive plugin-based visualisation tool
An execution trace contains a description of everything that happened during an execution of a program. Execution traces are useful, because they can help software engineers under...
Mike McGavin, Tim Wright, Stuart Marshall