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FECS
2006
115views Education» more  FECS 2006»
13 years 8 months ago
Finding Reasons and Conclusion in a Basic Computer Science Course
This paper discusses infusing the critical thinking skill of finding reasons and conclusions in a basic
Kanaan A. Faisal, Ahmed Bagais, M. R. K. Krishna R...
FECS
2006
102views Education» more  FECS 2006»
13 years 8 months ago
Improving Student Motivation in a Computing Course for Non-Majors
- This paper focuses on introductory computer science courses offered to students not majoring in computer science. In particular, the issues of student motivation and engagement i...
Stan Kurkovsky
FECS
2006
101views Education» more  FECS 2006»
13 years 8 months ago
Teaching Design Patterns
: This paper presents an argument in favor of the systematic teaching of object-oriented design patterns in academic institutions and provides some recommendations for organizing t...
Asher Sterkin
FECS
2006
81views Education» more  FECS 2006»
13 years 8 months ago
Global Opportunities for Service Learning in Computer Science
: Service-learning matches knowledge with experience. It offers special benefits for computer science education. Opportunities for community and global engagement exist with direct...
Michael Losavio, David King, Adel Elmaghraby, Kevi...
FECS
2006
159views Education» more  FECS 2006»
13 years 8 months ago
Why and How to Teach Game Programming
Game programming is interesting but tough. It could be counted as a sophisticated software development in an undergraduate curriculum because it deals with a wide range of knowled...
Chong-wei Xu