This work presents the chosen approach for the prototyping of an Artificial Intelligence Engine designed to provide support for the implementation of AI functionalities in compute...
We introduce a real-time character animation system which is currently used in an augmented reality environment for the fast creation of simple character behaviour. By placing and...
This paper describes the development of an expert casebased character director system which dynamically generates and controls a story, which is played out in a multiplayer networ...
In this paper, we discuss another approach based on mimicry for interactive comedy, a relatively new genre in interactive drama. An interactive comedy system is proposed in which ...