Meshes obtained from laser scanner data often contain topological noise due to inaccuracies in the scanning and merging process. This topological noise complicates subsequent oper...
We introduce a set of techniques that are used together to produce realistic-looking animations of burning objects. These include a new method for simulating spreading on polygona...
Digital watermarking embeds a structure called watermark into the target data, such as image and 3D polygonal models. The watermark can be used, for example, to enforce copyright ...
Physics-based modeling integrates dynamics and geometry. The standard methods to solve the Lagrangian equations use a direct approach in the spatial domain. Though extremely power...
Simplification techniques have mainly been applied on static models. However in movie and game industries, many models are designed to be animated. We extend the progressive mesh ...