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GRAPHICSINTERFACE
2001
13 years 11 months ago
Truly Selective Refinement of Progressive Meshes
This paper presents a novel selective refinement scheme of progressive meshes. In previous schemes, topology information in the neighborhood of a collapsed edge is stored in the a...
Junho Kim, Seungyong Lee
GRAPHICSINTERFACE
2001
13 years 11 months ago
Characterizing Image Fusion Techniques in Stereoscopic HTDs
Stereoscopic display is fundamental to many virtual reality systems. Stereoscopic systems render two perspective views of a scene one for each eye of the user. Ideally the user�...
Zachary Wartell, Larry F. Hodges, William Ribarsky
GRAPHICSINTERFACE
2001
13 years 11 months ago
The Rayset and Its Applications
In this paper, a novel concept, rayset, is proposed. A new image based representation, object centered concentric mosaics (OCCM), is derived based on this concept. The rayset is a...
Minglun Gong, Yee-Hong Yang
GRAPHICSINTERFACE
2001
13 years 11 months ago
3D Scene Manipulation with 2D Devices and Constraints
Content creation for computer graphics applications is a laborious process that requires skilled personnel. One fundamental problem is that manipulation of 3D objects with 2D user...
Graham Smith, Wolfgang Stürzlinger, Tim Salzm...
GRAPHICSINTERFACE
2001
13 years 11 months ago
Hardware Accelerated Displacement Mapping for Image Based Rendering
In this paper, we present a technique for rendering displacement mapped geometry using current graphics hardware. Our method renders a displacement by slicing through the enclosin...
Jan Kautz, Hans-Peter Seidel