There are many algorithms in non-photorealistic rendering for representing an image as a composition of small objects. In this paper, we focus on the specific case where the obje...
We introduce a new approach to mesh an animated implicit surface for rendering. Our contribution is a method which solves stability issues of implicit triangulation, in the scope ...
In this paper, we present an improvement to the minimum error boundary cut, a method of shaping texture patches for nonparametric texture synthesis from example algorithms such as...
One significant problem in tile-based texture synthesis is the presence of conspicuous seams in the tiles. The reason is that the sample patches employed as primary patterns of t...
Isochords is a visualization of music that aids in the classification of musical structure. The Isochords visualization highlights the consonant intervals between notes and commo...