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GRAPHICSINTERFACE
2003
13 years 11 months ago
Input-based Language Modelling in the Design of High Performance Text Input Techniques
We present a critique of language-based modelling for text input research, and propose an alternative inputbased approach. Current language-based statistical models are derived fr...
R. William Soukoreff, I. Scott MacKenzie
GRAPHICSINTERFACE
2003
13 years 11 months ago
Interactive Point-based Modeling of Complex Objects from Images
Modeling complex realistic objects is a difficult and time consuming process. Nevertheless, with improvements in rendering speed and quality, more and more applications require s...
Pierre Poulin, Marc Stamminger, François Du...
GRAPHICSINTERFACE
2003
13 years 11 months ago
Digital Decor: Augmented Everyday Things
Digital Decor is furniture, appliances, and other small objects commonly found in homes and offices that have been augmented with computational power to extend usefulness. As suc...
Itiro Siio, Jim Rowan, Noyuri Mima, Elizabeth D. M...
GRAPHICSINTERFACE
1998
13 years 11 months ago
Active Implicit Surface for Animation
This paper introduces a new model of deformable surfaces designed for animation, which we call active implicit surfaces. The underlying idea is to animate a potential field define...
Mathieu Desbrun, Marie-Paule Gascuel
GRAPHICSINTERFACE
1998
13 years 11 months ago
Rendering Generalized Cylinders with Paintstrokes
We present an e cient technique for dynamically tessellating generalized cylinders. We make direct use of the generalized cylinder's screen-space projection in order to minim...
Ivan Neulander, Michiel van de Panne