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VR
2002
IEEE
170views Virtual Reality» more  VR 2002»
13 years 9 months ago
Handling of Virtual Contact in Immersive Virtual Environments: Beyond Visuals
This paper addresses the issue of improving the perception of contact that users make with purely virtual objects in virtual environments. Because these objects have no physical c...
Robert W. Lindeman, James N. Templeman, John L. Si...
HAPTICS
2002
IEEE
14 years 2 months ago
Understanding of Fingernail-Bone Interaction and Fingertip Hemodynamics for Fingernail Sensor Design
When the human fingertip is pressed against a surface or bent, the hemodynamic state of the fingertip is altered due to mechanical interactions between the fingernail and bone. No...
Stephen A. Mascaro, H. Harry Asada
CSCW
2002
ACM
13 years 9 months ago
First steps towards mutually-immersive mobile telepresence
Mutually-Immersive Mobile Telepresence uses a teleoperated robotic surrogate to visit remote locations as a substitute for physical travel. Our goal is to recreate to the greatest...
Norman P. Jouppi
HAPTICS
2002
IEEE
14 years 2 months ago
Building a Task Language for Segmentation and Recognition of User Input to Cooperative Manipulation Systems
We present the results of using Hidden Markov Models (HMMs) for automatic segmentation and recognition of user motions. Previous work on recognition of user intent with man/machin...
C. Sean Hundtofte, Gregory D. Hager, Allison M. Ok...
HAPTICS
2002
IEEE
14 years 2 months ago
The Role of Force Feedback in Surgery: Analysis of Blunt Dissection
Force feedback is widely assumed to enhance performance in robotic surgery, but its benefits have not yet been systematically assessed. In this study we examine the effects of for...
Christopher R. Wagner, Nicholas Stylopoulos, Rober...