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IJMMS
2007
142views more  IJMMS 2007»
13 years 9 months ago
Using OWL to model biological knowledge
Much has been written of the facilities for ontology building and reasoning offered for ontologies expressed in the Web Ontology Language (OWL). Less has been written about how th...
Robert Stevens, Mikel Egaña Aranguren, Katy...
IJMMS
2007
114views more  IJMMS 2007»
13 years 9 months ago
A fuzzy physiological approach for continuously modeling emotion during interaction with play technologies
The popularity of computer games has exploded in recent years, yet methods of evaluating user emotional state during play experiences lag far behind. There are few methods of asse...
Regan L. Mandryk, M. Stella Atkins
IJMMS
2007
132views more  IJMMS 2007»
13 years 9 months ago
How emotion is made and measured
How we design and evaluate for emotions depends crucially on what we take emotions to be. In affective computing, affect is often taken to be another kind of information - discret...
Kirsten Boehner, Rogério de Paula, Paul Dou...
IJMMS
2008
62views more  IJMMS 2008»
13 years 9 months ago
A visual sign of lateral acceleration for steering assistance
This work examines whether it is possible to compensate for the loss of vestibular information that is usually felt by drivers of modern cars when negotiating bends and which is a...
Isabelle Milleville-Pennel
IJMMS
2008
119views more  IJMMS 2008»
13 years 9 months ago
Collaboration and co-ordination in mature eXtreme programming teams
Mature eXtreme programming (XP) teams are highly collaborative and self-organising. In previous studies, we have observed that these teams rely on two apparently simple mechanisms...
Helen Sharp, Hugh Robinson