This paper is concerned with the problem of dynamically reconstructing the 3D surface of an object undergoing non-rigid motion. The problem is cast as reconstructing a continuous ...
Two-dimensional and three-dimensional coordinate systems are the basic graphics symbols in many graphical documents. A robust coordinate system detection scheme is needed in order...
Hong and Ladner [6] used context-based group testing to implement bitplane coding for image compression. We extend this technique to video coding, by replacing the quantization an...
Gidon Shavit, Michael F. Ringenburg, Jeff West, Ri...
For a specified application, there is an opportunity to improve cache performance by smart choosing of index bits of a cache. A texture cache for texture mapping of 3D computer gr...
Large video collections present a unique set of challenges to the search system designer. Text transcripts do not always provide an accurate index to the visual content, and the pe...
John Adcock, Matthew L. Cooper, Andreas Girgensohn...