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WAPCV
2004
Springer
15 years 9 months ago
Combining Conspicuity Maps for hROIs Prediction
Bottom-up cortical representations of visual conspicuity interact with top-down internal cognitive models of the external world to control eye movements, EMs, and the closely linke...
Claudio M. Privitera, Orazio Gallo, Giorgio Grimol...
3DPVT
2004
IEEE
169views Visualization» more  3DPVT 2004»
15 years 8 months ago
View Dependence of 3D Recovery from Folded Pictures and Warped 3D Faces
In a popular visual illusion, the portrait on paper currency is folded into an M shape along vertical lines through the nose and the eyes. When this folded picture is tilted back ...
J. Patrick Cavanagh, Michael von Grünau, Lee ...
3DPVT
2004
IEEE
131views Visualization» more  3DPVT 2004»
15 years 8 months ago
Viewpoint Consistent Texture Synthesis
The purpose of this work is to synthesize textures of rough, real world surfaces under freely chosen viewing and illumination directions. Moreover, such textures are produced for ...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool
AIPR
2004
IEEE
15 years 8 months ago
Adaptive Road Detection through Continuous Environment Learning
The Intelligent Systems Division of the National Institute of Standards and Technology has been engaged for several years in developing real-time systems for autonomous driving. A...
Mike Foedisch, Aya Takeuchi
CGI
2004
IEEE
15 years 8 months ago
Probabilistic Motion Sequence Generation
Creating long animation sequences with non-trivial repetitions is a time consuming and often difficult task. This is true for 2D images and even more true for 3D sequences. Based ...
Mirko Sattler, Ralf Sarlette, Reinhard Klein