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2000
Springer
14 years 26 days ago
ActiveCube: a bi-directional user interface using cubes
: ActiveCube is a bi-directional user interface that supports a person's creative work through constructing and interacting with 3-D virtual objects by using actual physical c...
Yoshifumi Kitamura, Yuichi Itoh, Toshihiro Masaki,...
JAIR
2000
131views more  JAIR 2000»
13 years 9 months ago
An Application of Reinforcement Learning to Dialogue Strategy Selection in a Spoken Dialogue System for Email
This paper describes a novel method by which a spoken dialogue system can learn to choose an optimal dialogue strategy from its experience interacting with human users. The method...
Marilyn A. Walker
VR
2000
IEEE
174views Virtual Reality» more  VR 2000»
14 years 1 months ago
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Donald D. Nelson, Elaine Cohen
INFOCOM
2008
IEEE
14 years 3 months ago
FLoD: A Framework for Peer-to-Peer 3D Streaming
—Interactive 3D content on Internet has yet become popular due to its typically large volume and the limited network bandwidth. Progressive content transmission, or 3D streaming,...
Shun-Yun Hu, Ting-Hao Huang, Shao-Chen Chang, Wei-...
CVPR
2000
IEEE
14 years 11 months ago
Statistical cues for Domain Specific Image Segmentation with Performance Analysis
This paper investigates the use of colour and texture cues for segmentation of images within two specified domains. The first is the Sowerby dataset, which contains one hundred co...
Scott Konishi, Alan L. Yuille