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ICSR
2000
Springer
13 years 11 months ago
Implementation Issues in Product Line Scoping
Often product line engineering is treated similar to the waterfall model in traditional software engineering, i.e., the different phases (scoping, analysis, architecting, implemen...
Klaus Schmid, Cristina Gacek
IDEAL
2000
Springer
13 years 11 months ago
Round-Table Architecture for Communication in Multi-agent Softbot Systems
In multi -agent systems based on softbots, communication architectures have significant influences on system performance as interaction and cooperation of softbots are carried out...
Pham Hong Hanh, Tran Cao Son
ISER
2000
Springer
111views Robotics» more  ISER 2000»
13 years 11 months ago
An Underwater Vehicle Monitoring System and Its Sensors
: This paper describes a virtual collaborative world simulator, DVECS (Distributed Virtual Environment Collaborative Simulator), for underwater robots and its underwater vehicle, S...
Song K. Choi, O. T. Easterday
ISORC
2000
IEEE
13 years 11 months ago
Verification of UML-Based Real-Time System Designs by Means of cTLA
The Unified Modeling Language UML is well-suited for the design of real-time systems. In particular, the design of dynamic system behaviors is supported by interaction diagrams an...
Günter Graw, Peter Herrmann, Heiko Krumm
ITS
2000
Springer
93views Multimedia» more  ITS 2000»
13 years 11 months ago
Training Teams with Collaborative Agents
Training teams is an activity that is expensive, time-consuming, hazardous in some cases, and can be limited by availability of equipment and personnel. In team training, the focus...
Michael S. Miller, Jianwen Yin, Richard A. Volz, T...