This paper proposes a system architecture for event recognition that integrates information from multiple sources (e.g., gesture and speech recognition from distributed sensors in...
The last few years have seen great maturation in understanding how to use computer graphics technology to portray 3D embodied characters or virtual humans. Unlike the off-line, an...
Norman I. Badler, Jan M. Allbeck, Liwei Zhao, Meer...
We describe a method for learning classes of facial motion patterns from video of a human interacting with a computerized embodied agent. The method also learns correlations betwe...
Although constructed for researchers to share news and information, Usenet quickly developed into a social environment with varied styles of interactions. Unfortunately, the brows...
Danah Boyd, Hyun-Yeul Lee, Daniel Ramage, Judith S...
This paper describes a new approach on how to teach a robot everyday manipulation tasks under the “Learning from Observation” framework. Most of the approaches so far assume t...
Koichi Ogawara, Jun Takamatsu, Hiroshi Kimura, Kat...