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SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
13 years 7 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
SOSYM
2002
66views more  SOSYM 2002»
13 years 7 months ago
Consistent specification of interface suites in UML
Abstract. The paper motivates and describes a model oriented approach for consistent specification of interface suites in UML. An interface suite is a coherent collection of interf...
Ella E. Roubtsova, L. C. M. van Gool, Ruurd Kuiper...
SP
2002
IEEE
13 years 7 months ago
Stateful Intrusion Detection for High-Speed Networks
As networks become faster there is an emerging need for security analysis techniques that can keep up with the increased network throughput. Existing network-based intrusion detec...
Christopher Krügel, Fredrik Valeur, Giovanni ...
SPE
2002
130views more  SPE 2002»
13 years 7 months ago
Unix tools as visual programming components in a GUI-builder environment
Development environments based on ActiveX controls and JavaBeans are marketed as "visual programming" platforms; in practice their visual dimension is limited to the des...
Diomidis Spinellis
TCS
2002
13 years 7 months ago
Relating CASL with other specification languages: the institution level
In this work, we investigate various specification languages and their relation to Casl, the recently developed Common Algebraic Specification Language. In particular, we consider...
Till Mossakowski