This paper presents an interactive global visualization technique for dense vector fields using levels of detail. We introduce a novel scheme which combines an error-controlled hi...
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
In this paper we propose a paradigm called the Interactive Visual Dialog (IVD) as a means of facilitating a system's ability to recognize objects presented to it by a human. ...
In the context of the CelLEST project, we have been investigating the problem of reengineering and reusing the services provided by legacy applications, running on mainframe hosts...
Eleni Stroulia, Mohammad El-Ramly, Paul G. Sorenso...
This paper presents a new method for editing an existing motion to satisfy a set of user-specified constraints, and in doing so guaranteeing the kinematic and dynamic soundness o...