Abstract: In field studies designed to uncover opportunities for computationallyintensive business applications, we observed an interaction pattern we term "constellations&quo...
We show how a game-theoretic model of spam e-mailing, which we had introduced in previous work, can be extended to include the possibility of employing Human Interactive Proofs (h...
Dimitrios K. Vassilakis, Ion Androutsopoulos, Evan...
This paper describes the teaching of OpenGL shaders with hands-on a program called glman. Hands-on education is at its best when the students’ experimental feedback loop is very...
Many of the formal techniques are orchestrated for interaction detection in a complex integrated solution of hardware and software components. However, the applicability of these ...
This paper introduces Jump, a prototype computer vision-based system that transforms paper-based architectural documents into tangible query interfaces. Specifically, Jump allows ...
Michael Terry, Janet Cheung, Justin Lee, Terry Par...