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CG
2006
Springer
13 years 7 months ago
Model-based user interface adaptation
Most work on model-based cross-platform user interface development is based on an assumption that the user interfaces on the different platforms should be as similar as possible. M...
Erik G. Nilsson, Jacqueline Floch, Svein O. Hallst...
SAC
2006
ACM
14 years 1 months ago
Supporting transparent evolution of component interfaces
Component-oriented programming facilitates the development of reusable application parts encapsulated by welldefined interfaces. There is however a tension between compatibility ...
Emanuela P. Lins, Ulrik Pagh Schultz
PUC
2006
128views more  PUC 2006»
13 years 7 months ago
A cube to learn: a tangible user interface for the design of a learning appliance
In this paper we introduce the design and development of the Learning Cube as a novel tangible learning appliance. Using the common shape of a cube we implemented a general learnin...
Lucia Terrenghi, Matthias Kranz, Paul Holleis, Alb...
CADUI
2006
13 years 9 months ago
Designing And Developing Multi-User, Multi-Device Web Interfaces
: The need for support of multi-user interaction is growing in several application domains, including the Web. However, there is a lack of tools able to support designers and devel...
Fabio Paternò, Ines Santos
IWC
2002
207views more  IWC 2002»
13 years 7 months ago
Developing adaptable user interfaces for component-based systems
Software components are becoming increasingly popular design and implementation technologies that can be plugged and played to provide user-enhanceable software. However, developi...
John C. Grundy, John G. Hosking